Cinematic production - lighting, post-production effects, animatics
Pre-rendered trailers; Motion Graphics; video-editing
Working with MAYA & in-house Real-time PS2/GC engine to create, debug art assets
Research Tools & processes for production pipeline
Created Special Effects for Spyro 4
Self-employed Graphic design and layout for print and electronic media & web design
Photography for display materials and business cards
Design & development 3D backgrounds for video games
Modeled/shaded/layout and lighting of photo realistic images
Developed a system of UNIX and PERL scripts to work with MAYA 3D in a advanced multi-user production environment
Brought 3D into company using ALIAS PowerAnimator
to create animation for full motion video sequences
Worked on tiled SNES game backgrounds
Conversion of WingCommander II to SEGA Genesis
Converted IBM 256 color PC art to multi-layered sprites,character maps and 68000 programming
Worked on tiled SEGA genesis/SNES game backgrounds
Electronics Technology
Automation, Computer systems and Mechanical Tech
3-Dimensional Art
Photography
Ceramics
ROP Graphic Arts
Page layout, Image editing, Graphic layout and Printing Press
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